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递延贴花系统Decalicious – Deferred Decal System 1.5 unity3d asset

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admin 发表于 2018-2-27 11:14:29 | 显示全部楼层 |阅读模式
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要求Unity 5.5.2 或更高版本。
Decalicious is here to satisfy all your longings for fancy Deferred Decals!
● Deferred Decals: Modify albedo, normals, specular, smoothness and emission for a plethora of effects
● Full Lighting & Reflections: Thanks to Deferred Rendering, full lighting and reflections come cheap
● Dynamic Transform: Decals can be dynamically spawned, moved, rotated and scaled, and are batched and culled for maximum performance
● Limit Decal to Game Object: Choose whether a Decal should be drawn on every surface in its bounds, or be restricted to a specific GameObject's surfaces.
● Works with Terrain: Add detail to your terrain or use decals to get rid of those hard mesh-terrain edges
● Editor Placement Utility: The Decalicious Utility helps you place decals quickly in the Unity Editor
● Unlit Decals: In additional, Decalicious supports unlit decals for world markers, UI and effects
Deferred Rendering is required for deferred decals to work, obviously.

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