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[着色渲染] 水下着色器 Underwater Shaders 1.50 unity3d asset

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admin 发表于 2018-5-11 15:29:25 | 显示全部楼层 |阅读模式

  • 文件大小:12 MB 软件版本:Unity 5.0.0 or higher
  • 软件语言:英文 人气指数:214
  • 应用平台:unity
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水下着色器创造一个惊人的水下灯光和雾效果
418c9eea-698c-4bd8-abbb-19376612d7c8_scaled.jpg 630ade3c-d6a8-481e-b8ea-f3b0a8543bfe_scaled.jpg 032aabc7-fc33-4572-a62d-282573aed831_scaled.jpg

Underwater Shaders is a collection of surface shaders that come in 6 variants: Standard, Desktop, Mobile, Mobile Fast, Terrain, and Terrain Fast.
Additionally, there are alpha transparency versions of the Mobile, Desktop and Standard shaders.

The fast shaders calculate all lighting and fog effect in the vertex program. Fog is independent of Unity's built in solution and remedies fill rate issues on mobile devices.

The caustic lighting effect uses a single 4 channel image, saving texture space. All animation is done in the shaders with no scripts needed.

An optional manager script is included, but is not required for the shaders to work.

Please note that these shaders do not include support for alpha/transparency or lightmapping.
官网地址:https://www.assetstore.unity3d.com/en/?stay#!/content/64108
ariones3 发表于 2018-7-21 07:35:34 | 显示全部楼层
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ariones3 发表于 2018-7-21 07:35:48 | 显示全部楼层
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